Sollus: The Dark Age

Gangsters & Ghouls
The party meets a volatile underground crime lord, and travels to a haunted ranch.

S1 – Ep3

2nd day of Crimsoning, 141 SA

Upon their arrival to Eastenlave Hawke and Devonna made their way through the town to visit The Needle Knave tavern to meet Devonna’s employer, a halfling by the name of Belfyre. Once there the two spend some time drinking. Before the meeting, Devonna urged Hawke to grab Kull and Sebrath to as well as a desire to keep their relationship at Three Stars a secret while in Eastenlave. Hawke nonchalantly agreed and left to find the party which he quickly does after recognizing Kull standing in front of Waits’ shop. The party returned to The Needle Knave and descended into the buildings basement to meet With Belfyre.

As the meeting began with the halfling and his four armed half-orc guards the group was beckoned to join Belfyre who was the target of a very affectionate Devonna around a card table as he told the party of of the unnamed group he was in charge of, and that working for him the party could become quite wealthy. Hawke led the negotiation as the topic quickly shifted into a possible job for the group as a start of their career under Belfyre. The job offer consisted of heading to a camp a short ride away from the town and “checking up” on a shipment Doomwatch were in charge of delivering to Belfyre that never arrived. Belfyre told the party that they could “rough them up” if necessary, as long as the payload got to Eastenlave untouched. Hawke agreed to the job despite Kull’s disapproval with a payment of 50gp to be paid upfront before they left town the next day. The meeting concluded.

On the way to return to Waits’ shop to rest for the night Kull caught glimpse of a piece of paper blowing in the wind and picked it up unaware of a youth trying to swiftly run and snatch it. After failing the boy quickly tried to scurry off but Kull caught him and pinned him to the ground as Hawken questioned him on what the paper that turned out to be a wanted poster for “The Burned Man”. The boy stated he wanted to collect the bounty and Hawke offered the boy 50gp to forgot the paper which the boy quickly took.

3rd day of Crimsoning, 141 SA

The next day the party set out for the Shrine of Kimythe to meet the druids about investigating the ranch south of Eastenlave, and once again met with Caiphyra who shared limited information on the Scurlock family and the Tooth Acres Ranch and offered some potions to aid in the trip, one of darkvision and one of healing, as well as a treat which only Hawke ate and quickly regretted as the elven treat quickly augmented his mind. The group received their upfront payment and quickly left towards the stables to make an early departure of the town. However, upon arrival at the stables three Doomwatch stood guard in front of Kull’s horse claiming Vicus commanded the detainment of the horse and offered a substitute in return. Kull’s was angered by this and took his horse anyway despite the guards verbal resistance as Hawke saddled up the horse that was offered as substitute, and quickly the group left through the main gates of the town.

In two hours the group had reached their destination of Tooth Acres Ranch and discovered the place to be suffering a heavy rainstorm that engulfed the ranch in perpetual night. Despite the gloom of the scene and Hawke’s incoherent warnings Kull pressed forward toward a large barn barn near an equally large farm house. The two looming doors of the barn were chained shut, and as the party tried to undo the chains in search of any information that justified returning to the druids to collect payment they heard the sounds of crying from inside and a loud banging from the farm house.

The group continued opening the barn and Hawke and Kull cautiously made their way inside as Sebrath stood guard. the flooded barn appeared to be abandoned until an apparition of a child appeared before Kull and the doors slammed shut. Hawke and Kull became overwhelmed by a sense of dread as the barn was plunged into darkness.

Hawke panicked and lit a bale of hay near the wall of the barn. With light from the growing fire Hawke found area dug out that he could use to escape. However, Kull was transfixed on a candle in a stall where the apparition asked Kull to “_Find Ippalo_” and disappeared which caused Kull to snap out of the trance. Kull realized the barn was burning down so he climbed to the top, grabbed the corpse of a child he found and escaped through the roof.

The party then moved toward the horse where they encountered two ghouls that were pursuing them as they entered. Hawke quickly shot the ghoul with a spell round out of his caster gun while Kull and Sebrath attacked pummeled the ghoul. The ghoul fled after the spell lingered and the group moved into a room in the house that held a makeshift altar with three skulls and a sheet with a crudely drawn rune upon it. Kull took the skulls and sheet as well as a large painting found in the room.

—Aaron

Milestones this Episode

  • Kull fell off of a terrified electric horse
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Crimsoning
The party finds Eastenlave and delivers the Raven. Sebrath reunites with an old friend.

S1 – Ep2

2nd day of Crimsoning, 141 SA

After concluding talks with Ulver, Kull and Sebrath Lokumn headed to the stables as Hawke returned to Devonna’s room to gather his things and take a bath. At the stables Sebrath negotiated a cheaper rate for the horses the party needed with the Stablemaster Daxton in exchange for fixing mechanical stable doors that needed repair. Kull and Sebrath make a good impression on Daxton leading him to let Kull and Sebrath use two of his nicest horses with option to purchase them for 50gp upon arrival to the stables at Eastenlave. The horses given to the group were a large dark red horse for Kull and an athletic blue hued horse with orange eyes for Sebrath and two small brown mares for Hawke and Devonna. With transportation sorted the party, including Devonna, departed Three Star and made way to Eastenlave

A few hours into their journey the party finds themselves surrounded by aether wolf. The group decided to outrun the wolves on horseback, except Devonna lacked the skill to handle the horse under stress. Kull attempted to control Devonna’s horse calming it until Devonna spurred the horse forward stranding Kull with the wolves. Being behind the group Kull decided to press his horse to trample the group, however the wolves stopped him from doing so. The wolves crowded the horse and began attacking until one tried using an Aether ability and exploded in the attempt covering the group in wild Aether. the Aether seeped into the wounds of Kull’s Horse mutating it with electric Aether causing to to appear as lightning. This scares off the rest of the wolves and Kull rides ahead to rejoin the group. The group makes it near Eastenlave before encountering wolves again, but the group quickly rides past them.

Upon arrival to Eastenlave to party discovers a city in ruins surrounded by dozens of crude scarecrows, but upon arriving at the guard station the life of the city came into view as the citizens made their way through shoddily built hutches that filled the areas inside the ruins. The Doomwatch hassled Kull before entry (racists) but eventually took the groups horses and gave directions to the city and instructions to speak to Vicus II at the Doomwatch Tower if we were looking for work. Kull and Sebrath gather themselves after the lengthy harassment to find Hawke and Devonna were long lost in the city ahead of them. Kull decides since they agree to gather in the morning Sebrath and him would go ahead and finish the job to meet deliver the bird to the druids. The two make their way to the collection of tents that made up the Shrine of Kimythe where they met with Caiphyra, the head druid at the shrine. Upon delivering the package to the druid the group learns that the dead bird is the druids fetish which she uses to incant a spell before Sebrath and Kull but neither understood what the spell did. Caiphyra offered the group more work to investigate a dairy farm that had been destroyed to the south for 100gp a head and to meet at the shrine in the morning if interested. Kull agrees and the two leave to head to Waits’ Emporium of Exotic Goods they passed on the way to the Shrine as Waits was the tinkerer Sebrath worked for in his youth in First Drink.

Upon meeting Waits, he displayed no memory of Sebrath but shared the unfortunate history of First Drink after Sebrath left for the Krebenstien School. However, as he told the story of the town’s destruction his memory of Sebrath came back and sorrowfully explained how fate appeared grim for Sebrath’s parents and the rest of the town despite being deserted since its destruction. Waits offers Sebrath and Kull a place to stay in his shop while they were in Eastenlave, and the two take him up on the offer and stay.

this log was written by Aaron (Kull)

Episode 2 Milestones

  • Kull and Sebrath gained a level (lvl 2)
  • The raven was brought to the druids at the Shrine of Kimythe
  • Sebrath found his old employer Waits and discovered what happened to his family in First Drink
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Three Stars and a Raven
We begin our story with the party looking for work in a crime-infested land.

S1 – Ep1

1st day of Crimsoning, 141 SA

The party approaches the fortified wayside inn Three Stars to meet with the Vagueland Warden Ulver for a special job opportunity regarding the influx of banditry in the Heartstead territory. After dusk, Ulver arrived and held council with the party. He offered them a strange job; taking a dead raven across dangerous trails to the druids in Eastenlave, a town leveled by an earthquake a year or so prior. The party was also asked to help locate a missing circus en route to Eastenlave from the city of Lapryt. When the meeting was finished, the party accepted Ulver’s agreement of doing the job for 75 gp upon leaving for Eastenlave, and another 75 gp once they took the raven to the Shrine of Kimythe there.

Afterward, Hawke took interest in a young woman who caught eyes with him at the bar. A drunken, haggard-looking man was stressing the woman. Hawke approached them and diffused the situation — he had given coin to the man earlier, who was standing outside of the front door asking for money. Hawke lied and told the man he was the woman’s suitor, and the man backed off. Hawke learned the woman’s name, Devonna, and saw her interest to speak with him in private. The two shared her room together for the night, a room that appeared to be one of the best rooms in house.

Kull and Sebrath Lokumn inquired about any various jobs that could be taken up with the innkeeper. A woman behind the bar counter at Three Stars told Kull there had been aether wolf sightings outside of the gates recently, but a brief episode of drunken exploring outside the waystation’s walls saw no beasts to speak of. Sebrath payed the tab that both Hawke and Kull left, earning verbal thanks from their kind waitress.

The party spent the night in three different rooms. Sebrath paid for two, a shanty room near the tavern toilets for Kull, and a modest room for himself. Hawke slept next to Devonna on the third floor in her comfortable suite, experiencing strange fiendish nightmares. When Hawke awoke in the middle of the night, three more bolts appeared next to his cursed revolter, glowing ominously.

2nd day of Crimsoning, 141 SA

Kull awoke early upon his shanty room’s floor and stepped outside into the tavern hall, where he was met with a growling gnoll. The two stood transfixed in front of one another until a bookish-looking man came out of the door just behind the gnoll. The two left without any incident. Kull then met once again with Ulver to receive the raven and half of their job’s payment. Ulver reiterated the raven’s importance, and not to speak of it to anyone except the druids of the Old Faith in Eastenlave.

this log was written by Kyle (DM)

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